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A question on passing arrays by reference - thinking loud!

Joined
11/5/14
Messages
295
Points
53
Hi all,

I have written a C++ program that passes an array of 10 EuropeanOptions, by reference to a function intrinsicValues(). The call and the function definition is as below.

The first argument to instrinsicValues(), EuropeanOption (&opt) [10] can be understood as, reference to EuropeanOption[10].

Now, references in C++ are like constant pointers that are automatically dereferenced. So, why can't the compiler be happy with EuropeanOption& myOpt? Ultimately, all I need is a handle to myOpt in memory to access the array. Or that's just standard C++ syntax?

Code:
class EuropeanOption
{
public:
    double sigma, r, S, T, K;
    char type;

    EuropeanOption()
    {
        S = 100; T = 1; r = 0.10; sigma = 0.05; K = 100; type = 'C';
    }
};

Code:
//We can create an array of instances
    EuropeanOption myPortfolio[10];

    for (int j = 0; j < 10; j++)
    {
        myPortfolio[j].K = 105 - j;
        myPortfolio[j].print();
    }

    intrinsicValues(myPortfolio,10);

Code:
void intrinsicValues(EuropeanOption (&opts) [10], int size)
{
    double value = 0;
    for (int i = 0; i < size; i++)
    {
        if (opts[i].type == 'C')
        {
            value = (opts[i].S >= opts[i].K ? opts[i].S - opts[i].K : 0);
            std::cout << "Intrinsic value = " << value << std::endl;
        }
       
        if (opts[i].type == 'P')
        {
            value = (opts[i].S <= opts[i].K ? opts[i].K - opts[i].S : 0);
            std::cout << "Intrinsic value = " << value << std::endl;
        }
    }
}
 
I think it is just syntax. It is clarifying to the compiler that you want to pass a reference to an array, rather than an array of references

i.e.
Code:
void intrinsicValues(EuropeanOption &opts[10])
This is illegal as it is an array of references.

Code:
void intrinsicValues(EuropeanOption (&opts)[10])
This is clear - it is a reference to a size 10 array of EuropeanOptions.

EuropeanOption &myOpt to me looks like "reference to a single EuropeanOption" and I wouldn't expect code to compile if I pass arrays of EuropeanOption into it.
 
Last edited:
By the way, you probably know this but you can just take EuropeanOption [] (or EuropeanOption *) to pass an array of any length and this is done automatically via pointer so you don't need to worry about copying overhead.

Or use std::vector &
 
By the way, you probably know this but you can just take EuropeanOption [] (or EuropeanOption *) to pass an array of any length and this is done automatically via pointer so you don't need to worry about copying overhead.

Or use std::vector &

Yeah, I find the pointer/array syntax more friendly.

I am yet to learn vectors. Exciting time. Also, I learnt that C++ has very strict type checking and how the C++ compiler does constant folding - that is it evaluates constant expressions at compile time and does not allocate storage to constants.

Further, I now know about anonymous(temporary) objects. At one place, I had written

Code:
Complex z = z1 * z2

But, I missed writing const in the function arguments to operator =().

Code:
Complex& Complex::operator =(Complex& z)

should really be

Code:
Complex& Complex::operator =(const Complex& z)

While I read in theory, that temporary objects such as (z1 * z2) are const, I learnt it the hard way! The best way to learn is to practice and practice and practice! :)
 
Yeah, I find the pointer/array syntax more friendly.

I am yet to learn vectors. Exciting time. Also, I learnt that C++ has very strict type checking and how the C++ compiler does constant folding - that is it evaluates constant expressions at compile time and does not allocate storage to constants.

Further, I now know about anonymous(temporary) objects. At one place, I had written

Code:
Complex z = z1 * z2

But, I missed writing const in the function arguments to operator =().

Code:
Complex& Complex::operator =(Complex& z)

should really be

Code:
Complex& Complex::operator =(const Complex& z)

While I read in theory, that temporary objects such as (z1 * z2) are const, I learnt it the hard way! The best way to learn is to practice and practice and practice! :)
I just want to point out that Complex c = c1*c2; calls the copy constructor, not the assignment operator.
 
I just want to point out that Complex c = c1*c2; calls the copy constructor, not the assignment operator.

Gee yeah!! I read it up online. Thanks!! :)

Code:
Complex c1(3.0,4.0);
Complex c2(5.0,12.0);

c2 = c1; //Akin to c2.operator=(c1)
Complex c3 = c1; //Akin to c3(c1) - calls copy constructor
 
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